@startuml
sprite $candy_cane [48x48/16] {
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!define FA5_CANDY_CANE(_alias) ENTITY(rectangle,black,candy_cane,_alias,FA5 CANDY_CANE)
!define FA5_CANDY_CANE(_alias, _label) ENTITY(rectangle,black,candy_cane,_label, _alias,FA5 CANDY_CANE)
!define FA5_CANDY_CANE(_alias, _label, _shape) ENTITY(_shape,black,candy_cane,_label, _alias,FA5 CANDY_CANE)
!define FA5_CANDY_CANE(_alias, _label, _shape, _color) ENTITY(_shape,_color,candy_cane,_label, _alias,FA5 CANDY_CANE)
skinparam folderBackgroundColor<<FA5 CANDY_CANE>> White
@enduml